Fashion and technology converged earlier this week at the Metropolitan Museum of Art’s 2016 Gala.
At the event Monday night, actress Claire Danes wore a gown that had 30 mini-battery packs sewn into layers of fiber optic woven organza that made the dress glow in the dark (see below).
Another highlight, a “cognitive dress,” was the creation of the fashion house Marchesa and IBM’s Watson. It analyzed tweets for the emotion of fans watching the Gala’s red carpet show on social media, and lit up embedded LED lights in corresponding colors.
These and other fashion statements embraced this year’s theme and the title of an exhibit that continues through August 14 at The Met: “Manus x Machina: Fashion in an Age of Technology.”
The so-called “cognitive dress,” created by designer Marchesa and IBM technology. Photo: Getty Images
The Met’s Costume Institute exhibit explores how fashion designers are reconciling the handmade and the machine-made in the creation of haute couture and avant-garde ready to wear.
More than 170 items, dating from the early 20th century to the present, will feature handmade elements of fashion such as embroidery, pleating, lacework and leather work, alongside versions that incorporate innovative processes, such as 3D printing, computer modeling, bonding and laminating, laser cutting and ultrasonic welding. Continue reading
For the Metropolitan Museum of Art’s exhibition, “Ancient Egypt Transformed: The Middle Kingdom,” on view at the New York museum through Jan. 24, 2016, exhibit planners decided to reconstruct the pyramid complex of King Senwosret III in both a virtual and physical model.
The scale model of the pyramid site is displayed in the Metropolitan Museum of Art’s galleries.
The physical 1:150-scaled model of the site is based on a 3D virtual model that was produced first, and modeled after 3D-printed prototype parts that were created by Proto Labs. For perspective, the main pyramid of the original complex was more than 206-ft.high. In the scaled model, it is 1.5 feet. The creation of the model, which is intended to bring this important Middle Kingdom era to life for visitors to the exhibition, involved a process that was an intriguing blend of traditional and digital methods. This process included traditional sculpting, model-making, mold-making, casting, carpentry and faux painting, plus digital methods of fabrication, specifically 3D printing. The additive manufacturing process by Proto Labs served as the Met’s prototyping phase that helped replicate the unique parts of the model. Continue reading